Session Fourteen Log
I've run out of spider puns now.
Player
Charlotte Tim Dec Jay Chris |
Character
Berta Tiny Tracey Clint Valtius Turwell Alton Cracksmasher |
Info
Level 3 Level 3 Level 1 Level 2 Level 2 Level 3 (forcibly recruited) |
Having reached the quarry, the party made a quick scout over the lip of the quarry top.
The party observed a lot of giant spiders, 13 of them to be exact. Not only that, 8 of them were moving out of the quarry and heading west (in the direction of the party). The party had a few rounds to prepare. They'd seen giant spiders scurrying west previously. Perhaps, they reasoned. If they hid, that the spiders would pass them by. The party chose not to hide in the dilapidated outbuilding and went into some bushes further north. Would the plan have worked. The party will never know. Turwin stuck his head out of a bush for a look around at exactly the wrong moment. The spider-pack immediately changed direction and headed straight at them! The party utilised the same strategy from their last foray into the quarry. Last time, it had proved not so successful The fighters, barbarian and monk formed a loose front line, with the warlock and the cleric in the second line. The spiders took a couple of rounds to advance. When they drew close enough, the spiders spat webbing at the party. Alton tried to use his monkish skills to deflect the webbing to no avail. A couple of the front line fighters were left entangled. |
The battle went fairly well for the party. Only Tracey got incapacitated, but Tracey was the recipient of an epic critical hit (The spider attacked with advantage and got 2 20s!).
After Tracey was revived, the party advanced to the quarry itself. They knew that 5 giant spiders would be waiting there. The battle with the spiders was not too fierce and the party prevailed without too much trouble. Now to re-enter the spider-caves again. The party managed to reach the furthest point of their exploration so far. They continued their unhindered exploration until they learnt that there were only 2 unexplored passages left for them to explore. One passage lead to a dead end. However, upon closer scrutiny the party discovered it was not a dead end. Infact someone had piled up rocks in an attempt to block the passage off. There was a small gap at the top that the party saw nothing through. The party agreed to not remove the barricade: They were concerned from which side the barricade had been built and how removing the barricade might release something worse on the other side. So the the party went to the other passage, this lead to a dead end - cave to be exact, with a hole in the floor. The roughly circular hole with a diameter of about 15' appeared to be a vertical shaft that led directly downwards for 60' according to their initial observations. Much of the cave was covered in webbing and the sides of the shaft are heavily coated with webbing. When the party peered down the shaft, they spotted the dimmest of orange hues coming from below, other than that, there was only inky blackness. Their curiosity piqued, the party decided to investigate. They did not want to climb the webbing in the shaft and elected to use their own rope instead. |