29th March 2020
It's a Sunday lunchtime and we're not at 'The Sovereign' in Woking. Due to the Covid-19 social distancing policies, we're not together at all.
I am actually in my living room in front of a laptop, logged into a Skype group video chat for my first ever 'virtual' tabletop RPG session ever.
Let's see how it goes.
Location: Paltos; at the prison.
Our battle to free Tomas continues!
We had just broken into the 'prison proper' and Shia had managed to take the captain here prisoner.
Shia then convinced the remaining guards to back down and surrender.
We quickly searched the prison and found three prisoners shacked to a wall. A human, a kraken and a masquani - Tomas, Grick & Kyle.
When we released them, Tomas went on a rampage attacking the guards. We had to ignore him and flee with the other prisoners back to the town and our boats.
On our return we saw another Kieran ship approaching Paltos. Kyle used his magic to drive the ship back and we made good out escape.
When we were well at sea, Kyle gave us 'The Tears of Lys'.
It is a necklace decorated with a length of tear shaped gems. When one of these gems are used, it allows the owner to have a question answered. There is only one gem left.
However, it was not quite so simple, the owner must tell a tragic tale and cry a tear on to the gem in order to use it.
So Shia had a sad tale from her past that she recounted, a tale which is not to be repeated here...
After telling her tale, Shia was given a vision.
The vision showed the trial of the three sea-hags from thirteen years ago.
- There is the grey haired king in green armour, adorned with an octopus insignia.
- There are three black haired women - sisters, they are prisoners and on trial for the murder of their father and sister. The three hags.
- Three nobles as judges, two are shadowy and indistinct. But the last man has a 'leaping shark' insignia on his armour.
After the vision, we discussed our strategy and what our next step will be.
It was decided that we needed to acquire both 'elemental water' and 'water from another world'.
Elemental water can be found somewhere within the 'Flotsam Sea'. The Flotsam Sea is a massive and treacherous swirling sea with a vortex at it's heart. It so named for all the wrecked ships it has claimed. This includes wrecked ships drawn in from Earth and other worlds. We theorise that one of this 'otherworld' wrecks may contain water from where ever they came from.
The journey into the centre of The Flotsam Sea will take two to three weeks.
Early into our journey we spotted a burning ship! Upon closer inspection, we saw that there were 2 salamanders aboard.
Rackham used his magic to remove the salamanders and extinguish the fires.
The ship was entirely abandoned, so we took ownership of it. It was a 'brigantine' called 'Argon'.
We continued on with our journey into The Flotsam Sea and over time the seas became rougher and rougher.
We are about a week into the journey when we spot another ship, and again it appears to be in trouble!
Drawing closer, we see that the ship is listing significantly to one side. We can now see that a rope is running from the ship to a rocky outcrop just above sea level. The rope is lashed to the rock, preventing the ship from being sucked into whirlpool. We also notice that two individuals are clinging to the rocky outcrop that just above the sea level.
The ship is named 'Donna Briam' and we can see that the rope is straining and won't last long.
Rackham uses his elemental magic to help Win glide over to the stricken ship. Win manages to secure a 2nd line to the ship, allowing us to 'tow' the Donna Briam away from the deadly pull of the whirlpool.
Once we are all in safety, we chat with the crew of the Donna Briam. The captain is one 'Hargreaves Mcoy'.
As thanks, Captain Hargreaves gifts use a magic 'ship's wheel' made of bone!
I play, I paint.