8th June 2021
It's a Tuesday evening and we're in The Sovereigns in Woking for a bit of impromptu gaming and tonight's game is Arkham Horror: The Living Card Game, read my thoughts about it here.
This is no ordinary game of Arkham Horror though, this is a mega-game that supports up to 96 players, although we played with 7! How does it work?
In this particular instance, what happens is that there are multiple, identical games set in the same location that are being played at the same time, so theoretically all the characters are running around the same location in teams, just not at exactly the same time I guess
Mechanically, in the scenario we played, each team's objective was to complete required objectives to collect clue tokens and contribute them into a central pot, once the pot reached a specific amount, it triggered the next stage in the scenario and so on.
The required number of clues scaled with the player count.
I quite like the idea of the mega-game but it seems like a real mission to manage and administer, we played 2 games with teams of 3 and 4 and it slowed an already slow-ish game down a bit more (We didn't get to complete it before closing time!). I don't want to think about how long a mega-game with a dozen teams would take!
The mega-game was an entertaining enough experience of Arkham Horror, but seems to be a slow-burner that would swallow a whole Sunday afternoon or a rainy bank holiday.
I play, I paint.