20th October 2019
Sunday gaming at 'The Sovereigns' in Woking continues as there is no 50 Fathoms.
The final game of the day was 'Aye, Dark Overlord!'. A compact and simple 'storytelling' card game about making excuses to your boss. So if you've ever had a job you were really bad at, you'll be right at home.
What's in a game?
Aye, Dark Overlord! is a pure card game and has no other components.
How's it play?
One player will assume the role of the Dark Overlord, remaining players all take on the role of his inept minions.
The hint and action cards are shuffled and each player is dealt 3 hint cards and 3 action cards.
The premise of Aye, Dark Overlord! is that the minions are returning from some mission that they were tasked with by the Dark Overlord. The mission was yet another failure! Now the Dark Overlord wants to know why it failed?
As well as hint cards, action cards can be played.
Withering look cards are only played by the Dark Overlord player.
Once a minion has received a 3rd withering look card it's game over - and not just for the game! The minion is carted off to the Dark Overlord's dungeons for an 'appropriate reprimand'. All the other minions breathe a sigh of relief.
For the next game, whoever got 3 withering look cards should be the Dark Overlord.
Aye, Dark Overlord! is a strange beast and I don't know entirely what to make of it.
Mechanically, it's a very, very light game, almost nonexistent.
However, to me it seems that this game has its roots in 'improv' acting or storytelling. Pass the buck seems it's a bit like 'yes, and' and interrupt a bit like 'yes, but', which are improv terms.
Which I think, for a game like this, means you need a particular kind of player for it to work, it just won't work if players don't 'buy in' to it.
Personally, I found it quite hard to 'gel' with the game. Maybe I need to give it another try?
But if you have an interest in the improv side of this game, it may be your cup of tea.
I play, I paint.