3 Spellcasters and a Dwarf
  • Home
  • Special Effect
    • Special Effect
    • The Final Return of The Indiana Jones Charity Globe Trot
    • The Warlock of Firetop Mountain Challenge
    • Return of The Indiana Jones Charity Globe Trot
    • Bard's Tale Challenge
    • Fighting Fantasy Challenge
    • The Indiana Jones Charity Globe Trot
    • Mirkwood Charity Walk
    • Middle-earth Charity Walk
    • Dungeon Daze
  • RPGs
    • The One Ring
    • The Evils of Illmire
    • Beach Patrol
    • The Surrendered Lands
  • Game Blogs
    • RPG Blog
    • Gaming Blog
  • Painting Blog
  • Contact

Gaming Blog

Bang! The Dice Game

27/10/2019

0 Comments

 
24th September 2019

Tuesday night gaming at 'The Sovereigns' in Woking continues.

The second game of the evening was 'Bang! The Dice Game'. A hidden role game driven by push your luck mechanics. Let's see how this goes?

What's in a game?
Bang! The Dice Game comes in a small portable package. Components include:
  • Dice: 5 Custom dice used in the game.
  • Character cards: Each player will be randomly dealt a character. Each character  has a unique special ability and hit points (Denominated by bullets in this game.).
  • Role cards: This wouldn't be a hidden role game if there weren't roles to hide from other players. There are 3 types of role and they are explained below.
  • Tokens: Bullet tokens represent life. Arrow tokens have another use that will be explained below.

How's it play?
First there's set up.
  • Bullet and arrow tokens are placed to form a supply in the central playing area.
  • A role card is randomly dealt to each player face-down. Whoever is the sheriff must reveal their card. All other players keep their role hidden.
  • A character card is randomly dealt to each player. These kept face up. Each player collects bullet markers equal to what is shown on their character card.

What are the hidden roles?
There are 3 types of hidden role in the game. The number of each role that appears in a game will depend on the number of players, except there is only ever 1 sheriff.
  • Sheriff/deputies (The good.).
  • Outlaws (The bad.).
  • Renegades (& the ugly.).
Each of the different roles have their own objective.
  • Sheriff/deputies: If the outlaws and renegades are defeated, then the sheriff and deputies win.
  • Outlaws: If the sheriff is defeated, all the outlaws immediately win.
  • Renegades: A little unusual here. A renegade player wins if they are the last one alive, even other renegades must be eliminated. And the outlwas must be defeated before the sheriff, if the sheriff is eliminated before the outlaws, then the outlaws win, not the renegade.

And we're good to go. Playing the game is quite straight forward.
  • The active player rolls all 5 dice.
  • The active player can choose to re-roll any or all the dice (Except for 'dynamite results - see below.).
  • The active player may also choose to have a first re-roll. This may include dice not included in the first re-roll.
  • The active player can stop rolling at any time. In which case the dice results are dealt with.
Picture
Picture
Dice and their meanings
So we now know what we do with the dice. But what do they mean. The 5 custom dice all have the same symbols on their faces instead of numbers.
  • Dynamite: Dynamite is the only die that cannot be re-rolled, if a player accumulates 3 or more of them. BOOM! Their turn is immediately over!
  • Arrow: The active play takes an arrow token from the supply and puts in on their character card. This die may be re rolled. But if the die is re-rolled, the active player still keeps the arrow they took.
  • '1': With this result, the active player can do 1 point of damage to an adjacent player.
  • '2': This is like the result above, but with a longer range. This result allows the active player to do a point of damage to a player 2 seats to the left or right.
  • Beer: This result allows the active player to heal a point of damage either to themselves or any other player.
  • Gatling gun: A single result has no effect, but if the active player has 3 of them, then they do a point of damage to all other players!

But what about the arrows?
There are 9 arrow tokens in the supply, when the last arrow has been taken by a player; then Indians Attack!
When this happens, characters immediately take damage equal to the number of arrows in their personal area. Then all the arrows are returned to the central area.

Overall
Bang! The Dice Game is a little unusual for a hidden role game. There is very little need for questioning amongst players. As is the fact that one role is revealed to all players, putting a big target on the sheriff player's back! The deputy players and possibly renegade players will need to protect the sheriff.

That's not the sheriff's only problem, the sheriff needs to figure out who is an ally and who is an enemy and not attack their deputies.
Deputies need to identify other deputies if possible (If there are other deputies). But their 2 main objectives are protect the sheriff and attack anyone attacking the sheriff.

Outlaws have it easy really, they can concentrate on attacking the sheriff. Outlaws can try a protect other outlaws, but well they're outlaws!

Renegades are in a tricky position, they want to get rid of the sheriff, but need to eliminate outlaws first.

Bang! The Dice Game is a 'lighter' hidden role game and is quick to learn and play. It serves well as a filler game.
0 Comments



Leave a Reply.

    Author

    I play, I paint.
    ​This is where I talk about what I play.

    Archives

    March 2024
    February 2023
    January 2023
    December 2022
    November 2022
    October 2022
    September 2022
    August 2022
    July 2022
    June 2022
    May 2022
    April 2022
    March 2022
    February 2022
    January 2022
    December 2021
    November 2021
    October 2021
    September 2021
    August 2021
    July 2021
    June 2021
    May 2021
    April 2021
    March 2021
    February 2021
    January 2021
    December 2020
    November 2020
    October 2020
    September 2020
    August 2020
    July 2020
    June 2020
    May 2020
    April 2020
    March 2020
    February 2020
    January 2020
    December 2019
    November 2019
    October 2019
    September 2019
    August 2019
    July 2019
    June 2019
    May 2019
    April 2019
    March 2019
    February 2019
    January 2019

    Categories

    All
    2 Player Only
    50 Fathoms
    Abstract
    Annual Quiz
    Area Control
    Asymmetrical Play
    Auctioning
    Black Hack
    Bluffing
    Board Game
    Campaign Play
    Card Game
    Clockwork & Chivalry
    Cooperative
    Cthulhu Hack
    Deck/Bag Builder
    Deduction
    Dice Game
    Drafting
    Engine Builder
    Hand Management
    Hidden Movement
    Hidden Role
    In Darkest Warrens
    Legacy
    Merry Outlaws
    One Vs Many
    Oubliette
    Party Game
    Programming
    Push Your Luck
    Real Time
    Renaissance
    Resource Management
    Roll And Move
    Roll And Write
    Route Builder
    RPG
    Sand Box
    Savage Worlds
    Set Collecting
    Storytelling
    Tableau Builder
    Team Based
    The Month In Gaming
    The Year In Gaming
    Tile Placement
    Trading
    Traitor
    Trick Taking
    Voting
    Wargame
    Wasted Hack
    WFRP
    Wogglecon
    Word Game
    Worker Placement

    RSS Feed

Powered by Create your own unique website with customizable templates.
  • Home
  • Special Effect
    • Special Effect
    • The Final Return of The Indiana Jones Charity Globe Trot
    • The Warlock of Firetop Mountain Challenge
    • Return of The Indiana Jones Charity Globe Trot
    • Bard's Tale Challenge
    • Fighting Fantasy Challenge
    • The Indiana Jones Charity Globe Trot
    • Mirkwood Charity Walk
    • Middle-earth Charity Walk
    • Dungeon Daze
  • RPGs
    • The One Ring
    • The Evils of Illmire
    • Beach Patrol
    • The Surrendered Lands
  • Game Blogs
    • RPG Blog
    • Gaming Blog
  • Painting Blog
  • Contact