23rd May 2021
It's Sunday evening and I'm logged into Skype and Board Game Arena on my PC and it's time for the final game of the day.
Drafting. Rawr! Dinosaurs. Rawr! T-rexes. Rawr!
Draftosaurus has it all, drafting and well... you get the idea. This is a game where scientists have discovered how to clone dinosaurs and now parks of them are opening everywhere, all in a completely non-copyright infringing manner of course!
Caveat: We've only played Draftosaurus digitally online.
What's in a game?
There's not much more I can say, I can't talk about the physical components which also include a draw bag.
How's it play?
Draftosaurus is about placing dinosaur meeples into the pens, different pens have different requirements, which is explained below.
Once the 12th and final dinosaur meeple has been placed by all players, the endgame is triggered.
Players score all of the sets they've created on their board, plus any bonuses or penalties. Highest score wins.
When playing Draftosaurus, more often than not, players will find themselves having to place meeples into unexpected pens thanks to the placement die. Without this element, the game would be too predictable.
How players deal with, manage and anticipate these these situations is key to victory. Often there will be a conflict between which set to increase or start on and keeping a pen open for another type of dinosaur.
It also pays to try and remember which dinosaur meeples will be coming round.
The winter side of the board makes it harder to collect different sets and provides more challenge but somehow a little less fun?
It's hard to find a lot more to say about Draftosaurus, it's quick, fairly light game to learn and play that's also quite luck based. If you don't like this sort of game, Draftosaurus will probably infuriate you. I think that maybe it's a bit too luck based for me to play extensively.
Not taken too seriously and played as a filler game and Draftosaurus is a reasonable diversion.
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I play, I paint.