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Gaming Blog

Joking Hazard - First Play!

14/5/2022

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13th May 2022

Friday the 13th continues and we in Farnborough for some more after work gaming goodness.

Many games have small components that could be considered choking hazards, that however is not the case with... Joking Hazard, a game inspired by the Cyanide & Happiness comic strip.

What's in a game?
  • Cards: Joking Hazard has a deck of 250 cards.
    Most cards feature a black border and some features a red one.
    All the artwork is inspired by Cyanide & Happiness artwork and each card is a single panel of that style of cartoony art and usually features 1 or more stickmen, often dong something offensive - which will be no surprise to anyone who's read the strip.
That's it for the components.

There's not much more to say about the cards, they're quality is pretty good, considering the game's origin, the artwork is exactly what is expected and the game uses no iconography.

How's it play?
Setup
  • Cards: Shuffle the cards into a face-down deck and deal 7 cards to each player.
  • First player: Determine a starting player.

On to play
Individual cards in Joking hazard essentially have no context and this is a game about putting them into  context by constructing jokes out of 3 comic panels, only the comic panels will be to some degree randomly created.
  • Draw card: The active player draws a card from the deck. If it has a black border, then it will be a normal round. If it's a red-bordered card, then it becomes a bonus round.
  • Normal round: The active player puts the card face-up into the central playing area.
    Add card: Then the active player takes a card from their hand and places it to the left or the right of the first card, creating the first 2 panels of the comic strip.
    Other players: Each other player then chooses a card from their hand which will become the 3rd panel of the strip and plays it face-down to the right of the first 2 cards. Basically creating the punchline.
    Judging: The active player reveals the face-down cards one-by-one. When they've read all the card, they choose the card which created the 'best' or 'funniest' joke and that player is awarded a point.
  • Bonus round: When a bonus round occurs, the active player puts the red-bordered card into the playing area face-up.
    Unlike a normal round, the active player does not add a 2nd card.
    Other players: Now the other players add 2 cards in any order they wish in front of the card to create a comic strip.
    Unlike the normal round where the other players create the punchline, in a bonus round they create the set-up and the red-bordered card becomes the punchline.
    Judging: As with a normal round, the active player decides who has created the best or funniest gag and awards them a point.
  • Draw cards: Once judging for the round is over, all players draw back up to 7 cards in hand.
  • Next player: Play progress to the person on the left who now becomes the active player.

Endgame

The first player to win 3 points, wins!


Overall
Joking Hazard is an accessible party game that can be played by up to 10 participants and is equal parts mildly amusing and mildly offensive. Well... as offensive as the Cyanide & Happiness comic it's based on. So I guess if you're easily offended, you might want to give this a miss.

From a gameplay perspective, you would be forgiven for thinking Joking Hazard is just the same as other 'you be the judge' games. However, Joking Hazard differs because individual cards have no context. There is no statement A and answer B. The players create context themselves, which gives the game a slight edge.

Is it any good though? The answer is; sort of, which to be honest, is not a good answer really and a bit of a cop-out.
But the truth is; this games clearly sits in the domain of beer-and-pretzels. If you're going to be playing it with a bunch of slightly dour-faced gamers who usually play 6 hour empire building, resource managing, epoch spanning games, no one's going to enjoy this.
However, if you play it with some work colleagues or non-gamers who's only understanding of games is 'Is it like monopoly?' then they'll probably have a blast, especially if they've had a drink or two and that's who the game is targeted anyway.
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  • Home
  • Special Effect
    • Special Effect
    • The Final Return of The Indiana Jones Charity Globe Trot
    • The Warlock of Firetop Mountain Challenge
    • Return of The Indiana Jones Charity Globe Trot
    • Bard's Tale Challenge
    • Fighting Fantasy Challenge
    • The Indiana Jones Charity Globe Trot
    • Mirkwood Charity Walk
    • Middle-earth Charity Walk
    • Dungeon Daze
  • RPGs
    • The One Ring
    • The Evils of Illmire
    • Beach Patrol
    • The Surrendered Lands
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    • RPG Blog
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