31st August 2019
Saturday evening means gaming at Matakishi's
On this evening, we decided to indulge ourselves in an old classic; 'Kingmaker'.
History lesson; Kingmaker was orignally released in the mid 1970's. It was republished in the mid 1980's, but since then has not been in print!
Kingmaker is set during the 'War of the Roses', a time of civil war and strife in 15th century England.
Player's take the role of factions attempting to grab power for themselves. This is done by acquiring a member of the royal family and having them crowned as King (Or Queen I guess?).
What's in a game?
All the components in Kingmaker are 'old school', but they are all perfectly acceptable.
How's it play?
The basic premise of the game is accumulate power and resources use them to acquire a member of royalty and have them crowned as king.
At the start of the game, each player is given a number of Crown Cards to represent their starting resources.
Then play can begin. Actions occur in the following order.
Once a player crowns a member of a royal family and all other potential threats have been eliminated, then that player has won.
Kingmaker is a classic and no doubt about. But it plays very differently to most modern games, particularly 'eurogames'.
Kingmaker is very confrontational, with lots of conflict between players, military and political conflict. This is not everyone's cup of tea.
But it's also a game of sometimes biding your time and avoiding confrontation. When you're outmatched, then you're outmatched.
Talking of conflict. I have to mention that I really like how battles are resolved. I like that if you significantly outnumber you opponent, you are nearly always guaranteed winning the battle. But you always risk losing your nobles, even if you win.
It means you can't really risk going into battle frivolously. It also means that you need to think about how you distribute your forces to your nobles and how you put those nobles into battle.
So I think that Kingmaker is an interesting game to play.
I play, I paint.